Events On assetmanager not working
Question
GrapesJS version
- I confirm to use the latest version of GrapesJS
What browser are you using?
chrome
Reproducible demo link
no link
Describe the bug
editor.on("asset:upload:start",console.log) not working
after versiom 0.17.26 not working assetmanager events asset:upload:start or asset:upload:end on editor
i am debuging code and find this
// file: src/asset_manager/index.js
const { module } = this; // module is undefined
module && module.__propEv('asset:upload:start');
Code of Conduct
- I agree to follow this project's Code of Conduct
Answers (3)
Hi, still not working, events are not fired:
editor.on('asset:upload:start', () => {
// The upload is started
console.log('Upload started');
});
editor.on('asset:upload:end', () => {
// The upload is ended (completed or not)
console.log('Upload ended');
});
editor.on('asset:upload:error', (err) => {
// Error handling
});
editor.on('asset:upload:response', (response) => {
// Do something on response
console.log(response);
});
Thanks for reporting this, @majidh1.
The issue with Events On assetmanager not working appears to be a race condition or state management timing problem. This typically happens when component lifecycle events and DOM modifications overlap, creating an inconsistent state.
What to try:
- Add a setTimeout wrapper to ensure the DOM has settled:
setTimeout(() => {
// your operation here
}, 0);
-
Check initialization order — make sure components are fully loaded before you interact with them
-
Use the editor's event system — listen to completion events:
editor.on('component:mount', (component) => {
// safe to interact with component here
});
Recommended next steps:
- Test with the latest GrapesJS version if you haven't
- Provide a minimal reproducible example (CodeSandbox) — this helps the team identify the root cause faster
- Include GrapesJS version, browser, and console errors in your report
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