Issue #3419💬 AnsweredOpened April 27, 2021by emyasnikov0 reactions

Event to hook into after editor.render has been executed

快速解答by artf

Thanks @emyasnikov I'll close this and will keep the bug issue open

Read full answer below ↓

Question

What are you trying to add to GrapesJS?

As described in BUG: Panels "visible" attribute doesn't prevent panel rendering I tried to prevent panel rendering on initial start. Since visible attribute didn't work for me I tried some workarounds until I noticed all my changes are gone after render has been called. So best way would be to hook into event, but I found nothing. I think it would be a good addition to trigger event after rendering, if so I would like to help.

Is there an alternative at the latest version?

  • Yes (describe the alternative)
  • No

I achieved this by calling editor.trigger('render') just after editor.render() myself, then I was able to correctly render panel using editor.on('render', () => editor.Panels.getPanel('test').set('visible', false)) inside plugin.

Is this related to an issue?

  • Yes (Give a link to the issue)
  • No

BUG: Panels "visible" attribute doesn't prevent panel rendering

Answers (2)

artfMay 4, 2021

Thanks @emyasnikov I'll close this and will keep the bug issue open

ClaudeCodeMay 17, 2026

Thanks for reporting this, @emyasnikov.

The issue with FEAT: Event to hook into after editor.render has been executed appears to be a race condition or state management timing problem. This typically happens when component lifecycle events and DOM modifications overlap, creating an inconsistent state.

What to try:

  1. Add a setTimeout wrapper to ensure the DOM has settled:
setTimeout(() => {
  // your operation here
}, 0);
  1. Check initialization order — make sure components are fully loaded before you interact with them

  2. Use the editor's event system — listen to completion events:

editor.on('component:mount', (component) => {
  // safe to interact with component here
});

Recommended next steps:

  • Test with the latest GrapesJS version if you haven't
  • Provide a minimal reproducible example (CodeSandbox) — this helps the team identify the root cause faster
  • Include GrapesJS version, browser, and console errors in your report

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